(When) Playing Games at work (benefits the company)

If Castronova is correct game designers may be critical to making corporations more efficient partly by making them more fun for workers. Castronova is on the front lines examining how the nuances of virtual worlds–and the people that design them–can impact public policy and corporate cultures.

From ZDNet, Can game design make your company more efficient? Previously from WNM: Virtual Worlds: A First-Hand Account of Market and Society on the Cyberian Frontier and Virtual Reality as product spec


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Filed under Business 2.0, Gaming

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