Virtual Worlds an “unstoppable phenomenon”

“Success (in the future) will depend on how well you play the game, literally,” Doug McDavid, executive research consultant at IBM’s Academy of Technology, said here Monday night at an event titled “Virtual Worlds: Ready, Fire, Aim.”

“A generation (has) lived in these environments, and they’ll bring that perspective into the workplace. How this plays out is in the integration of work with this playful perspective,” McDavid said. He added: “This is an unstoppable phenomenon.”

Read this article from C|Net. Also from C|Net, IBM breaks ground in Second Life.   Previously from WNM: Blogging for (corporate) bucks, (When) Playing Games at work (benefits the company) and A Second Life; a lot like the first


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Filed under Business 2.0, Connection/Isolation, Identity, Productivity, Technology, our Mirror, Virtual Communities, Virtual Reality

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